Quality of life work


Howdy!

It’s me again. Thank you for your feedback on Discord.

What am I working on?

I started working on a new version of the game and here’s what I’ve already added to it:

  • A basic tilemap.
  • A particle system that shows whether the player is attacking.
  • A few more enemies.

And what have I already improved?

Well, there weren’t many improvements. Mainly because there’s practically no content in the game either. However, there’s already something. It’s about enemies, or rather their hitboxes. For this reason, I’ve expanded them a bit.

When will version PA-0.0.2 be available to play?

I plan to work on this update some more. My other plans for it include:

  • Adding some graphics for the player and enemies.
  • Enlarging the map even more and improving it a bit.
  • A character will reset the stage after falling under the map.

That’s all from my report on the work on the game.

I invite you to comment and see you next time!

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